Cross Platform
Android
iOS
Mac
 

Getting Started

Learn to develop mobile applications from zero to deployment with these in-depth guides that will get you rolling.

Getting Started Series

Hello, Android

Estimated Completion Time: 20 minutes

This is the second article in the Xamarin.Android getting started series, the first being Installation. This article demonstrates how to use Xamarin.Android to create and deploy an Android application. This article also examines the default application template, as well as how to create a simple hello world application.

Hello, Multiscreen Applications

Estimated Completion Time: 20 minutes

This, the third article in the Xamarin.Android getting started series, examines the constituent pieces of an Android application and introduces Android Activities and Intents. Then it demonstrates how to launch Activities in order to create applications that have multiple screens. It also shows how to use Intents to pass information between screens.

Next Steps

Estimated Completion Time: 20 minutes

This article is the last in the Getting Started with Xamarin.Android Series. Anyone who has worked through the rest of the Getting Started series should now have a grasp of the basics of Android development using Xamarin.Android. This article provides a roadmap for further study.

Installation Guides

Xamarin Studio : Windows

Xamarin Studio : Mac

Manual Installation : Mac

Manual Installation : Windows

Additional Guides

Hello, GLCube

This tutorial provides developers with a getting started guide to writing their first "Hello, GLCube" application. All the necessary steps required to create, build, compile, and debug this "Hello, GLCube" OpenTK application will be covered.